Cover | TOC | Chap | Prev Chap | Prev Fig | Next Fig | Next Chap |
|
Figure 15.7
An extruded cylinder built using a circular cross section swept along a straight spine. |
|
Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland Shape { appearance Appearance { material Material { diffuseColor 0.0 0.7 1.0 } } geometry Extrusion { creaseAngle 0.785 crossSection [ 1.00 0.00, 0.92 -0.38, 0.71 -0.71, 0.38 -0.92, 0.00 -1.00, -0.38 -0.92, -0.71 -0.71, -0.92 -0.38, -1.00 -0.00, -0.92 0.38, -0.71 0.71, -0.38 0.92, 0.00 1.00, 0.38 0.92, 0.71 0.71, 0.92 0.38, 1.00 0.00 ] spine [ 0.0 -1.0 0.0, 0.0 1.0 0.0 ] } }